Bruno

SISTIAGA.

3D ENVIRONMENT

LEVEL & PROPS ARTIST.

“Even in the smallest details, the world tells its story.”
The Legend of Zelda: Breath of the Wild

I’m Bruno Sistiaga, a 3D Environment Artist dedicated to creating immersive and believable worlds for video games.

My approach combines artistic vision and technical precision: I strive for the highest visual fidelity possible while ensuring performance in the engine.

I believe every detail tells a story and contributes to how players experience a world. My work focuses on making those details harmonize visually and technically, turning spaces into living, playable environments.

I’ve contributed to titles such as Those Who Came (RollDBox), Alpha Response (Ultimo Ratio Games), and Top Eleven 2026 (Nordeus).

When I’m not working on digital worlds, I’m usually studying how the real one is built. And using that information on personal projects where I can explore, learn and showcase my abilities.

ABOUT ME